Bedford Public Library

Girls who code, learn to code and change the world, Reshma Saujani ; illustrator, Andrea Tsurumi

Label
Girls who code, learn to code and change the world, Reshma Saujani ; illustrator, Andrea Tsurumi
Language
eng
resource.biographical
collective biography
Illustrations
illustrations
Index
index present
resource.interestAgeLevel
Ages 10+
resource.interestGradeLevel
Grades 4 to 6
Literary Form
non fiction
Main title
Girls who code
Responsibility statement
Reshma Saujani ; illustrator, Andrea Tsurumi
Sub title
learn to code and change the world
Table Of Contents
Why coding? -- How to talk to your computer -- Putting it all together -- Getting started -- Cracking the "code" -- Debugging -- Video games -- Robots -- Video games -- Web and mobile app design and online security
Target audience
juvenile
Classification
Contributor
Content
Illustrator