Bedford Public Library

Head first C#, Andrew Stellman, Jennifer Greene

Label
Head first C#, Andrew Stellman, Jennifer Greene
Language
eng
Bibliography note
Includes index
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Head first C#
Responsibility statement
Andrew Stellman, Jennifer Greene
Series statement
Head first
Summary
"What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer -- and you'll have a great time along the way! What's so special about this book? Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works." --, Back cover
Table Of Contents
Start building with C#: building something great...fast! -- Dive in C#: statements, classes, and code ; Unity lab 1: explore C# unity -- Objects...get oriented: making code make sense -- Types and references: getting the reference ; Unity lab 2: write C# code for unity -- Encapsulation: keep your privates...private -- Inheritance: your object's family tree ; Unity lab 3: GameObject instances -- Interfaces, casting, and "is": making classes keep their promises -- Enums and collections: organizing your data ; Unity lab 4: user interfaces -- LINQ and lambdas: get control of your data -- Reading and writing files: save the last byte for me! ; Unity lab 5: raycasting -- Captain amazing: the death of the object -- Exception handling: putting out fires gets old ; Unity lab 6: scene navigation -- Downloadable exercise: animal match boss battle -- Visual studio for Mac learner's guide -- Code Kata: a learning guide for advanced and impatient
resource.variantTitle
C#
Classification

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